A certain billionaire club themed game project recently made a big move—offering a $1 million token reward to players who rank high on the pre-registration leaderboard.
From a marketing perspective, this reward mechanism is indeed quite interesting. The large prize pool hanging there naturally attracts a wave of users to pre-register en masse, creating a lot of buzz for the project in the short term. Moreover, when a large number of players come in to compete for rankings, the demand for the corresponding tokens will also rise accordingly, which has a relatively obvious effect on boosting short-term token prices and market attention.
In simple terms, this is a typical marketing tactic used by project teams—exchanging real money rewards for user attention and initial participation. Whether the buzz can be maintained long-term or whether the game itself is playable is another matter. But from this move, short-term popularity probably won't be too cold.
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MidnightTrader
· 19h ago
1 million USD is just for pumping volume. This trick is old news; short-term hype can indeed boost activity, but is the game itself playable?
It's the same old scam—once the airdrop lands, no one will play anymore.
It's quite interesting—let's see if they can retain users afterward; otherwise, it's just a prelude to cutting the leeks.
The prize pool is so large that it seems suspicious; usually, this kind of thing is a trick where the team releases tokens early.
They pump the price once and then run—I've seen this many times.
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BlindBoxVictim
· 01-08 14:02
A million dollars poured in will definitely cause short-term hype to explode, but I've seen this routine many times... How many projects can truly be played?
It's the same old trick of pre-registration to cut leeks, once the token goes live and dumps, no one can escape.
A bunch of people lining up for pre-registration just for those little sugar-coated bombs, haha... I'm not falling for it anymore.
Big prize pools sound impressive, but is there really a 1% chance to actually get a share?
Who knows how playable this game really is, but the marketing is definitely aggressive.
I just want to know when we can play a real chain game instead of just pure pump-and-dump projects...
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LiquidityWitch
· 01-07 17:52
A $1 million investment is just to make us queue up for pre-registration, old tricks again.
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It's a typical fireworks display in the crypto world; it can generate short-term hype, but who knows how fun the game really is.
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It's the same old story: first spend money to attract users, whether they stay later depends on luck.
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The prize pool is indeed attractive, but I feel this is just a rhythm to monetize the short-term hype.
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A $100 million preheating campaign, if there's no real playability, is just a waste.
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Isn't this just a rebranded harvesting game? The marketing is clever but boring.
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I believe in the rewards for top rankings, but the real skill is how to cut the leeks in the later stages.
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UnluckyMiner
· 01-06 18:52
It's the same old trick again, just throwing money to buy hype.
Honestly, how many people can actually get it? Feels like just the prelude to another round of cutting leeks.
Wait, if $1 million is divided among how many people, on average, how much does each person get?
I've seen this kind of game many times. Once the hype dies down, everyone just runs away. There's really no playability.
The marketing tactics are good, but the question is, how long can they last?
Honestly, watching the excitement, those rushing in are all cannon fodder.
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JustHereForAirdrops
· 01-06 18:49
It's the same trick again. How long can you play with 1 million dollars?
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WalletInspector
· 01-06 18:46
A million dollars smashed down just to attract people, I've seen this trick too many times, short-term hype is definitely going to explode.
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It's the same old trick again, the reward pool is enticing enough to attract rushes, token prices are soaring, but who cares about the game itself?
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Honestly, the guys at the top of the leaderboard should be laughing, throwing a million dollars just for hype.
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What about playability? This project hasn't even clarified the core gameplay before throwing money in, a typical air project approach.
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Wait, is this the Billionaire Club or the Rake Cutting Club?
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The reward mechanism is well-designed, but the ones who can really make money are always the top players. What about the mid-tier users?
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It's right that short-term hype won't cool down, but the problem is, once the hype is over, the project team will have already run away with the cash.
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I agree with the logic that smashing down 1 million dollars increases token demand, but how long can this price last is the key.
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It's a classic marketing tactic, exchanging rewards for attention—cliché but effective. Anyway, retail investors just fall for this set.
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0xLostKey
· 01-06 18:36
It's the same story again. Investing 1 million USD can definitely cause a short-term surge, but anyone who has played a few projects knows how it works.
Once the hype dies down, it usually cools off. The key is whether the game itself is enjoyable.
This wave will probably take a hit to some extent.
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FOMOSapien
· 01-06 18:27
It's the same old trick again—throwing money to attract people. Once the hype dies down, it still crashes.
Everyone has been lured in by rewards, but nobody really cares about how the game itself is doing.
The short-term hype is at its peak, but whether it can survive long-term really depends on luck.
If it weren't for the $1 million sitting here, no one would have paid attention long ago.
The increase in token demand? I just laugh. To put it nicely, it's just the whales harvesting the retail investors.
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ShibaMillionairen't
· 01-06 18:24
Investing 1 million USD, this wave can indeed attract a bunch of new investors.
It's the same old trick, short-term surge and then done. Who cares about game performance or whether this game is playable?
This project team is really ruthless, using money to boost popularity and never missing the mark.
Wait, is this game really playable, or is it just a scam to take your money?
I've seen too many short-term surges like this. Wake up, brothers.
Token demand surges? Ha, that's when the real escape will happen.
A classic marketing tactic, capital loves this kind of approach.
I bet five bucks that no one will be playing in two months.
A certain billionaire club themed game project recently made a big move—offering a $1 million token reward to players who rank high on the pre-registration leaderboard.
From a marketing perspective, this reward mechanism is indeed quite interesting. The large prize pool hanging there naturally attracts a wave of users to pre-register en masse, creating a lot of buzz for the project in the short term. Moreover, when a large number of players come in to compete for rankings, the demand for the corresponding tokens will also rise accordingly, which has a relatively obvious effect on boosting short-term token prices and market attention.
In simple terms, this is a typical marketing tactic used by project teams—exchanging real money rewards for user attention and initial participation. Whether the buzz can be maintained long-term or whether the game itself is playable is another matter. But from this move, short-term popularity probably won't be too cold.