Earning from Games on Telegram: The Complete Guide to the Top Crypto Projects of 2024

The Telegram ecosystem has become the center of a revolution in the field of crypto games. On the messaging platform with over 900 million active users, a wave of applications has emerged that allow earning through simple clicks and completing quests. Each project offers its own approach to gameplay and reward systems based on blockchain technology.

Main Trend: from Clickers to Full-Fledged Games

If at the beginning of 2024 crypto games in Telegram looked like primitive clickers, the situation has now changed dramatically. Developers are integrating complex economic models, strategic elements, and narrative plots. Players can do more than just tap the screen—they can participate in exciting scenarios where every action affects the character’s progress or the development of the virtual world.

Notcoin: from 35 million users to a Web3 ecosystem

The story of Notcoin begins with a classic virtual token collection mechanic. At launch in early 2024, the game attracted a record 35 million participants. The gameplay is built on a simple scheme: users collect virtual Notcoins, which are later converted into real NOT tokens on the TON network.

The NOT token was launched on May 16, 2024, and quickly reached a market capitalization of $1.1 billion, entering the top-100 cryptocurrencies worldwide. The initial price was $0.01 USD. Currently, NOT is trading at $0.00 with a 24-hour increase of +11.00% and a market cap of $65.39M.

Following the successful token launch, Notcoin significantly expanded its functionality. In July 2024, the Notcoin Explore feature was introduced, allowing gamers to interact with decentralized applications (dApps). This was a major step toward creating a full-fledged Web3 ecosystem. The platform also launched a partnership with Lost Dogs, adding a storyline element and enabling users to earn multiple tokens by completing quests.

Hamster Kombat: 300 million players and future plans

If Notcoin demonstrated the concept, Hamster Kombat proved its scalability. The project started 2024 and quickly gathered a record 300 million active users, becoming one of the largest crypto games on Telegram.

The gameplay here is more interactive: users manage a virtual exchange where funny hamsters trade. Each click generates earnings in HMSTR tokens. Currently, the token is trading with a 24-hour growth of +10.44%.

Developers are ambitious with their plans. After the first season, a second season is scheduled with new mechanics, additional gameplay features, and potential cross-project collaborations within the TON ecosystem. The team aims to go beyond the simple “tap and earn” model, creating a real gaming platform involving third-party developers.

Catizen: virtual cats and Web3 adaptation

Catizen offers an interesting approach to integrating blockchain into mobile gaming. The project has gathered over 34 million active participants thanks to simple yet engaging mechanics of raising and merging virtual cat characters.

Players accumulate in-game currency vKITTY, which they then convert into real CATI tokens. Currently, CATI is trading at $0.06.

Catizen positions itself as a key gateway for mass user entry into Web3. The project leverages the huge Telegram traffic as a springboard to attract audiences to blockchain applications. The platform plans to become a hub for mini-apps, combining gaming content, videos, and e-commerce. The Play-to-Airdrop strategy aims to constantly engage users with new rewards and opportunities.

Moonbix: low entry barriers and ecosystem integration

Moonbix is a Telegram bot focused on simplifying the process of earning cryptocurrencies. The project provides access to various token distributions, including DOGS and NOT, through completing simple tasks like executing trades of a certain volume.

New users can easily join different campaigns by performing straightforward actions and tracking their progress directly through the app interface. The main feature of Moonbix is the Airdrop mechanic: under certain conditions (—the so-called “snapshot” — users receive free tokens based on their current assets.

This is especially valuable for long-term investors: simply holding the required assets at the time of the snapshot is enough to receive rewards without any additional costs.

X Empire: building empires and NFT vouchers

X Empire )formerly known as Musk Empire( showed explosive growth after its launch in July 2024, attracting 35 million active participants. The game concept focuses on building and developing a virtual empire, where every action generates cryptocurrency rewards.

An interesting strategic element of X Empire is the use of NFT vouchers. The project issued 570,000 unique NFT vouchers that grant early access to the upcoming token )and are actively traded on the secondary market. The initial voucher prices reached approximately $36 USD, indicating strong investor interest.

The token launch is planned for Q4 2024, coinciding with the end of the game’s mining period on September 30. All achievements and progress accumulated after this date will not be considered in reward distribution.

Rocky Rabbit: battle rabbits and daily challenges

Rocky Rabbit has secured a strong position among Telegram crypto games, attracting 30 million gamers. The project offers an innovative scenario: users train virtual rabbits to participate in battles, complete quests, and solve daily puzzles.

The main earning mechanic is accumulating RabBitcoin $X $RBTC(. The game intentionally stimulates activity: the more tasks completed, the more rewards the user receives. The platform uses a ranking points system that directly influences the final token distribution upon launch.

A key moment for Rocky Rabbit was September 20, 2024 — the deadline for completing qualifying missions. Two days later, on September 22, token distribution )airdrop( took place, and by September 23, )it became available for withdrawal and trading on major crypto platforms.

Major: Durov’s puzzles and a bet on algorithmic fairness

Major is a rapidly growing project with a user base of 30 million active players. The gameplay revolves around solving puzzles, completing daily quests, and accumulating ranking points, which are converted into tokens $RBTC upon launch.

A unique element of Major is its series of puzzles, including an Easter egg called “Durov’s Riddle,” where players must find the correct sequence in the avatar of a well-known character. Each user gets one attempt per day, with the pool resetting every 24 hours.

The developers have bet on fair distribution. No closed funding rounds are planned; most tokens will be distributed among active players based on their ranking scores. Currently, MAJOR is trading at $0.13.

After the ranking points-to-tokens conversion system launches, leaders will be displayed not by ranking but by their token holdings. This change aims to further motivate participants as the community develops and new features are added.

Analysts expect an initial price of $MAJOR in the range of $0.001–$0.005, with possible fluctuations as trading begins on major exchanges.

Practical recommendations and risks

Earning through games in Telegram offers real opportunities but requires a conscious approach. Before participating in any project, you should:

  • Carefully study the game mechanics and token distribution conditions
  • Protect your crypto assets with reliable security measures
  • Remember market volatility and possible token price fluctuations
  • Do not invest funds you cannot afford to lose

Crypto games of 2024 demonstrate how blockchain technology is integrating into entertainment services, creating new economic opportunities. However, the rapidly evolving sector still contains risks related to security and market instability. Responsible approach and continuous learning are key to successful participation in this ecosystem.

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