Recently, I noticed that SIXR Cricket has attracted a lot of follow in the Web3 sports ecosystem. The project is built on the TON Blockchain, aiming to create the world's first decentralized sports ecosystem for cricket enthusiasts.
It attempts to combine the traditional gaming experience with on-chain digital assets, allowing users to play games, collect NFT assets, participate in community challenges, and earn token rewards, thereby enhancing fan engagement and interactivity.
The @SIXR_cricket community has established collaborations with several stars, including T20 cricket legend Chris Gayle, to launch limited-time digital collectibles and community activities, encouraging fans to engage in ecological interaction.
The token $SIXR is designed as a universal token within the ecosystem, used to reward participants, incentivize interaction, and play a role in various future gameplay.
The official statement emphasizes that this is a SportsFi ecosystem, not just a game, but allows billions of cricket fans worldwide to truly own, trade, and participate in the on-chain experience of their favorite sport.
The project also enhances long-term engagement through leaderboards, community activities, and task incentives.
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Recently, I noticed that SIXR Cricket has attracted a lot of follow in the Web3 sports ecosystem. The project is built on the TON Blockchain, aiming to create the world's first decentralized sports ecosystem for cricket enthusiasts.
It attempts to combine the traditional gaming experience with on-chain digital assets, allowing users to play games, collect NFT assets, participate in community challenges, and earn token rewards, thereby enhancing fan engagement and interactivity.
The @SIXR_cricket community has established collaborations with several stars, including T20 cricket legend Chris Gayle, to launch limited-time digital collectibles and community activities, encouraging fans to engage in ecological interaction.
The token $SIXR is designed as a universal token within the ecosystem, used to reward participants, incentivize interaction, and play a role in various future gameplay.
The official statement emphasizes that this is a SportsFi ecosystem, not just a game, but allows billions of cricket fans worldwide to truly own, trade, and participate in the on-chain experience of their favorite sport.
The project also enhances long-term engagement through leaderboards, community activities, and task incentives.
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